This page contains a list (incomplete) of the monsters in the game.
Dungeon of Mystery Monsters[]
Name | HP | MP | Combat Fame | Spells | Location | Other notes |
---|---|---|---|---|---|---|
Bandit Archer | 30 | 10 | 1 | N/A | Dungeon of Mystery (Level 2) | |
A Bandit (Warrior) | 30 | 10 | 1 | N/A | Dungeon of Mystery (Level 2) | |
Bandit Mage | 30 | 20 | 1 | Heal (10 mana) | Dungeon of Mystery (Level 2) | |
Dungeon Guard (Archer) | 40 | 0 | 2 | N/A | Dungeon of Mystery (Level 3, 4) | |
Dungeon Guard (Warrior) | 40 | 0 | 2 | N/A | Dungeon of Mystery (Level 3, 4) | |
Dungeon Guard (Mage) | 40 | 20 | 2 | Heal (5 mana), Fireball (5 mana) | Dungeon of Mystery (Level 3, 4) | |
Skeletal Archer | 45 | 0 | 2 | N/A | Dungeon of Mystery (Level 5, 6, 7) | |
Skeletal Knight | 45 | 0 | 2 | N/A | Dungeon of Mystery (Level 5, 6, 7) | |
Vampire Thrall | 45 | 40 | 3 | Heal (10 mana), Life Drain (10 mana) | Dungeon of Mystery (Level 5, 6, 7) | |
Skeletal Archer | 50 | 0 | 2 | N/A | Dungeon of Mystery (Level 8, 9) | |
Skeletal Knight | 50 | 0 | 2 | N/A | Dungeon of Mystery (Level 8, 9) | |
Vampire Thrall |
50 | 40 | 3 | Heal (10 mana), Life Drain (10 mana) | Dungeon of Mystery (Level 8, 9) | |
Chaos Warrior (Warrior) | 50 | 0 | 2 | N/A | Dungeon of Mystery (Level 10, 11, 12, 13, 14) | |
Chaos Warrior (Archer) | 50 | 0 | 2 | N/A | Dungeon of Mystery (Level 10, 11, 12, 13, 14) | |
Chaos Mage | 50 | 30 | 3 | Heal (10 mana), Life Drain (10 mana) | Dungeon of Mystery (Level 10, 11, 12, 13, 14) | |
Demon (Mage) | 80 | 60 | 5 | Heal (20 mana), Fireball (20 mana) | Dungeon of Mystery (Level 15, 16, 17, 18, 19, 20, 21, 22, 23, 24) | A stronger variant with the higher attack but same HP/MP etc. Appears at levels 20-24. The stronger variant doesn't appear outside of mystery dungeon. |
Demon (Warrior) | 100 | 40 | 5 | Heal (20 mana) | Dungeon of Mystery (Level 15, 16, 17, 18, 19, 20, 21, 22, 23, 24) | A stronger variant with the higher attack and defence stats, but same HP/MP etc. appears at levels 20-24. The stronger variant doesn't appear outside of mystery dungeon. |
Demon (Archer) | 100 | 40 | 5 | Heal (20 mana) | Dungeon of Mystery (Level 15, 16, 17, 18, 19, 20, 21, 22, 23, 24) | A stronger variant with the higher attack and defence stats, but same HP/MP etc. appears at levels 20-24. The stronger variant doesn't appear outside of mystery dungeon. |
Minor Ascended (Warrior) | 40 | 30 | 2 | Finding the Demon Shield | ||
Ancient Titan | 120 | 40 | 25 | Heal (20 mana) | Dungeon of Mystery (Level 25) | Found on the last floor. These monsters are extremely accurate and powerful, with a hit chance >50% for light attacks. Only come in warrior variant, with varying weapons, but same stats. doesn't appear outside of mystery dungeon. |
Quest Monsters[]
Name | HP | MP | Combat Fame | Spells | Location | Other notes |
---|---|---|---|---|---|---|
Fak'ough, Demon | 500 | 150 | N/A | Storyline beginning fight and the Final Quest for either storyline path in the Rift War dungeon. | Unbeatable, until the end of the game when you fight him again. | |
Skulking Thief | 20 | 0 | 1 | N/A | Thieves Shack | |
Bandit Archer | 25 | 10 | 2 | N/A | Training Hall | |
Bandit Mage | 25 | 20 | 2 | Heal (10 mana) | Training Hall | |
Worshipper | 35 | 0 | 2 | N/A | Summoning Tower | |
Spell Guardian | 25 | 10,20 | 1 | Spell Location 3 | ||
Essence Golem
(Warrior) |
75 | 0 | 3 | N/A | Essence Location (Good) | Stronger than other monsters on it's level. Due to strength from the essence |
Other Monsters[]
Name | HP | MP | Combat Fame | Spells | Location | Other notes |
---|---|---|---|---|---|---|
Sewer Thief (Mage) | 25 | 40 | 1 | Heal (5 mana), Fireball (5 mana) | Sewers (Level 1) | |
Sewer Thief (Warrior) | 25 | 0 | 1 | N/A | Sewers (Level 1) | |
Tough Lizardman
(Warrior) |
60 | 0 | 2 | N/A | Snake Lane | |
Lizardman (Warrior) | 40 | 0 | 2 | N/A | Lizardman Camp |