Arkandian Crusade Wiki
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This page contains a list (incomplete) of the monsters in the game.

Dungeon of Mystery Monsters[]

Name HP MP Combat Fame Spells Location Other notes
Bandit Archer 30 10 1 N/A Dungeon of Mystery (Level 2)
A Bandit (Warrior) 30 10 1 N/A Dungeon of Mystery (Level 2)
Bandit Mage 30 20 1 Heal (10 mana) Dungeon of Mystery (Level 2)
Dungeon Guard (Archer) 40 0 2 N/A Dungeon of Mystery (Level 3, 4)
Dungeon Guard (Warrior) 40 0 2 N/A Dungeon of Mystery (Level 3, 4)
Dungeon Guard (Mage) 40 20 2 Heal (5 mana), Fireball (5 mana) Dungeon of Mystery (Level 3, 4)
Skeletal Archer 45 0 2 N/A Dungeon of Mystery (Level 5, 6, 7)
Skeletal Knight 45 0 2 N/A Dungeon of Mystery (Level 5, 6, 7)
Vampire Thrall 45 40 3 Heal (10 mana), Life Drain (10 mana) Dungeon of Mystery (Level 5, 6, 7)
Skeletal Archer 50 0 2 N/A Dungeon of Mystery (Level 8, 9)
Skeletal Knight 50 0 2 N/A Dungeon of Mystery (Level 8, 9)

Vampire Thrall

50 40 3 Heal (10 mana), Life Drain (10 mana) Dungeon of Mystery (Level 8, 9)
Chaos Warrior (Warrior) 50 0 2 N/A Dungeon of Mystery (Level 10, 11, 12, 13, 14)
Chaos Warrior (Archer) 50 0 2 N/A Dungeon of Mystery (Level 10, 11, 12, 13, 14)
Chaos Mage 50 30 3 Heal (10 mana), Life Drain (10 mana) Dungeon of Mystery (Level 10, 11, 12, 13, 14)
Demon (Mage) 80 60 5 Heal (20 mana), Fireball (20 mana) Dungeon of Mystery (Level 15, 16, 17, 18, 19, 20, 21, 22, 23, 24) A stronger variant with the higher attack but same HP/MP etc. Appears at levels 20-24. The stronger variant doesn't appear outside of mystery dungeon.
Demon (Warrior) 100 40 5 Heal (20 mana) Dungeon of Mystery (Level 15, 16, 17, 18, 19, 20, 21, 22, 23, 24) A stronger variant with the higher attack and defence stats, but same HP/MP etc. appears at levels 20-24. The stronger variant doesn't appear outside of mystery dungeon.
Demon (Archer) 100 40 5 Heal (20 mana) Dungeon of Mystery (Level 15, 16, 17, 18, 19, 20, 21, 22, 23, 24) A stronger variant with the higher attack and defence stats, but same HP/MP etc. appears at levels 20-24. The stronger variant doesn't appear outside of mystery dungeon.
Minor Ascended (Warrior) 40 30 2 Finding the Demon Shield
Ancient Titan 120 40 25 Heal (20 mana) Dungeon of Mystery (Level 25) Found on the last floor. These monsters are extremely accurate and powerful, with a hit chance >50% for light attacks. Only come in warrior variant, with varying weapons, but same stats. doesn't appear outside of mystery dungeon.

Quest Monsters[]

Name HP MP Combat Fame Spells Location Other notes
Fak'ough, Demon 500 150 N/A Storyline beginning fight and the Final Quest for either storyline path in the Rift War dungeon. Unbeatable, until the end of the game when you fight him again.
Skulking Thief 20 0 1 N/A Thieves Shack
Bandit Archer 25 10 2 N/A Training Hall
Bandit Mage 25 20 2 Heal (10 mana) Training Hall
Worshipper 35 0 2 N/A Summoning Tower
Spell Guardian 25 10,20 1 Spell Location 3
Essence Golem

(Warrior)

75 0 3 N/A Essence Location (Good) Stronger than other monsters on it's level. Due to strength from the essence

Other Monsters[]

Name HP MP Combat Fame Spells Location Other notes
Sewer Thief (Mage) 25 40 1 Heal (5 mana), Fireball (5 mana) Sewers (Level 1)
Sewer Thief (Warrior) 25 0 1 N/A Sewers (Level 1)
Tough Lizardman

(Warrior)

60 0 2 N/A Snake Lane
Lizardman (Warrior) 40 0 2 N/A Lizardman Camp
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