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Blacksmithing

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Crafting AlchemyLogo Alchemy | CookeryLogo Cookery | BlacksmithingLogo Blacksmithing | TailoringLogo Tailoring | ConstructionLogo Construction


Blacksmithing

All the recipes

BlacksmithingLogo
Blacksmithing lets you create weapons. The three types are melee, ranged, and magic.

Each point in Blacksmithing or Artistry raises the chance of successfully creating an item by 0.1%.


Melee WeaponsEdit

Name Recipe Dice Rolled Die Type Description Cost Value Base Chance
Dagger of Draining
Dagger-1
Dagger-of-draining 1 06 D6 Critical: 10%
Damage: +25%
Mana Drain: 10
56.25 100 45%
Mage's Katana
Katana-1
Mages-katana 2 06 D6 Mana Leech: 10%
Max Mana: +5
Spell Dam: +10%
60 150 30%
Shadowdancer Fist
Katar-1
Shadowdancer-fist 2 06 D6 Critical: 10%
Dodge: +10%
Hit Chance: +10%
Stealing: 5%
67.5 200 25%
Barbarian Claymore
Claymore-1
Barbarian-claymore 2 10 D10 Damage: +12%
Stun Chance: 3%
Pierce: 5
93.75 200 10%
Tongue of Flame
Claymore-2
Tongue-of-flame 3 06 D6 Burn: 10%
Damage: +15%
Hit Chance: +15%
138.75 200 5%
Toxic Touch
Claymore-3
Toxic-touch 3 06 D6 Poison: 10%
Weaken: 10%
Life Leech: 5%
172.5 200 -10%
Dwarven Protector
Axe-1
Dwarven-protector 2 20 D20 Weaken: 10%
Pierce: 10
Hit Points: +20
Protection: +2
138.75 300 -20%
Wahl's Club
Club-1
Wahls-club 4 12 D12 Damage: +10%
Critical: 5%
Loot Chance: +20%
Stealing: 10%
180 350 -30%
The Corruption
Claymore-4
The-corruption 5 10 D10 Corrode Armour: 15%
Hit Chance: +15%
Weaken: 10%
Pierce: 10
315 500 -80%
Redemption
Claymore-5
Redemption 5 12 D12 Damage: +20%
Critical: 10%
Hit Chance: +25%
Pierce: 40
450 1500 -135%

Archery WeaponsEdit

Name Recipe Dice Rolled Die Type Description Cost Value Base Chance
Needler
Bow-3
Needler 1 06 D6 Pierce: 5
Critical: 5%
Hit Points: +10
67.5 100 50%
Roguish Bow
Bow-4
Roguish-bow 2 06 D6 Dodge: +10%
Stealing: 5%
Loot Chance: +15%
Critical: 5%
67.5 150 30%
The Catapult
Bow-5
The-catapult 2 08 D8 Damage: +12%
Critical: 5%
Learning: 10%
Hit Points: +10
97.5 155 25%
Wound Opener
Bow-6
Wound-opener 2 10 D10 Bleed: 10%
Protection: +2
Stun Chance: 1%
Resist Bonus: 5%
105 155 25%
Iced Justice
Bow-7
Iced-justice 3 06 D6 Stun Chance: 5%
Pierce: 5
Hit Points: +15
Max Mana: +15
172.5 200 0%
Burning Bow
Bow-8
Burning-bow 3 06 D6 Damage: +15%
Burn: 5%
Spell Dam: +10%
172.5 210 0%
Archer's Guard
Bow-9
Archers-guard 5 06 D6 Dodge: +10%
Block: +10%
Hit Chance: +15%
Protection: +6
180 220 -20%
Wizard's Bow
Bow-10
Wizards-bow 3 10 D10 Max Mana: +20
Spell Dam: +15%
Mana Leech: 15%
Mana Burn: 5%
180 300 -40%
Quickfire Bow
Bow-1
Quickfire-bow 10 04 D4 Hit Chance: +25%
Critical: 10%
Stun Chance: 10%
Dodge: +10%
240 500 -90%
Fargo's Farslayer
Bow-2
Fargos-farslayer 10 06 D6 Bleed: 10%
Burn: 10%
Corrode Armour: 10%
Pierce: 40
390 1500 -140%


Mage WeaponsEdit

Name Recipe Dice Rolled Die Type Description Cost Value Base Chance
Burning Book
Book-1
Burning-book 1 10 D10 Mana Burn: 5%
Max Mana: +10
Spell Dam: +5%
67.5 100 50%
Staff of Protection
Staff-4
Staff-of-protection 1 10 D10 Protection: +4
Dodge: +10%
Block: +5%
Hit Points: +10
52.5 120 45%
Ancient Prophecies
Book-2
Ancient-prophecies 2 06 D6 Life Leech: 10%
Max Mana: +15
Spell Dam: +10%
Damage: +10%
67.5 150 25%
Abarax Staff
Staff-2
Abarax-staff 2 10 D10 Spell Dam: +15%
Mana Drain: 15
Weaken: 10%
Improve Scrolls: 10%
90 150 25%
Priest's Staff
Staff-3
Priests-staff 2 10 D10 Improve Potions: 20%
Improve Scrolls: 20%
Resist Bonus: 15%
Dodge: +10%
123.75 170 0%
Sorceroarer
Staff-1
Sorceroarer 3 10 D10 Spell Dam: +25%
Damage: +25%
Max Mana: +25
Mana Leech: 10%
165 200 -20%
Magician's Wand
Wand-1
Magicians-wand 3 10 D10 Stun Chance: 6%
Pierce: 6
Spell Dam: +15%
Weaken: 20%
150 220 -40%
Fires of Sidgewell
Book-3
Fires-of-sidgewell 2 20 D20 Improve Potions: 25%
Improve Scrolls: 25%
Burn: 10%
Mana Burn: 10%
195 220 -40%
Stunning Staff
Staff-5
Stunning-staff 4 10 D10 Stun Chance: 10%
Learning: 20%
Mana Drain: 15
Hit Chance: +25%
240 500 -70%
Strategies of Timald
Book-4
Strategies-of-timald 1 50 D50 Max Mana: +50
Hit Points: +50
Improve Potions: 50%
Resist Bonus: 40%
465 1200 -140%

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