Blacksmithing lets you create weapons. The three types are melee, ranged, and magic.
Each point in Blacksmithing or Artistry raises the chance of successfully creating an item by 0.1%.
Melee Weapons[]
Name | Recipe | Dice Rolled | Die Type | Description | Cost | Value | Base Chance |
---|---|---|---|---|---|---|---|
Dagger Of Draining |
1 | D6 | Critical: 10% Damage: +25% Mana Drain: 10 |
56.25 | 100 | 45% | |
Mage's Katana |
2 | D6 | Mana Leech: 10% Max Mana: +5 Spell Dam: +10% |
60 | 150 | 30% | |
Shadowdancer Fist |
2 | D6 | Critical: 10% Dodge: +10% Hit Chance: +10% Stealing: 5% |
67.5 | 200 | 25% | |
Barbarian Claymore | 2 | D10 | Damage: +12% Stun Chance: 3% Pierce: 5 |
93.75 | 200 | 10% | |
Tongue Of Flame |
3 | D6 | Burn: 10% Damage: +15% Hit Chance: +15% |
138.75 | 200 | 5% | |
Toxic Touch | 3 | D6 | Poison: 10% Weaken: 10% Life Leech: 5% |
172.5 | 200 | -10% | |
Dwarven Protector |
2 | D20 | Weaken: 10% Pierce: 10 Hit Points: +20 Protection: +2 |
138.75 | 300 | -20% | |
Wahl's Club |
4 | D12 | Damage: +10% Critical: 5% Loot Chance: +20% Stealing: 10% |
180 | 350 | -30% | |
The Corruption |
5 | D10 | Corrode Armour: 15% Hit Chance: +15% Weaken: 10% Pierce: 10 |
315 | 500 | -80% | |
Redemption |
5 | D12 | Damage: +20% Critical: 10% Hit Chance: +25% Pierce: 40 |
450 | 1500 | -135% |
Archery Weapons[]
Name | Recipe | Dice Rolled | Die Type | Description | Cost | Value | Base Chance |
---|---|---|---|---|---|---|---|
Needler |
1 | D6 | Pierce: 5 Critical: 5% Hit Points: +10 |
67.5 | 100 | 50% | |
Roguish Bow |
2 | D6 | Dodge: +10% Stealing: 5% Loot Chance: +15% Critical: 5% |
68.5 | 150 | 30% | |
The Catapult |
2 | D8 | Damage: +12% Critical: 5% Learning: 10% Hit Points: +10 |
97.5 | 155 | 25% | |
Wound Opener |
2 | D10 | Bleed: 10% Protection: +2 Stun Chance: 1% Resist Bonus: 5% |
105 | 155 | 25% | |
Iced Justice |
3 | D6 | Stun Chance: 5% Pierce: 5 Hit Points: +15 Max Mana: +15 |
172.5 | 200 | 0% | |
Burning Bow |
3 | D6 | Damage: +15% Burn: 5% Spell Dam: +10% |
172.5 | 210 | 0% | |
Archer's Guard |
5 | D6 | Dodge: +10% Block: +10% Hit Chance: +15% Protection: +6 |
180 | 220 | -20% | |
Wizard's Bow |
3 | D10 | Max Mana: +20 Spell Dam: +15% Mana Leech: 15% Mana Burn: 5% |
180 | 300 | -40% | |
Quickfire Bow |
10 | D4 | Hit Chance: +25% Critical: 10% Stun Chance: 10% Dodge: +10% |
240 | 500 | -90% | |
Fargo's Farslayer |
10 | D6 | Bleed: 10% Burn: 10% Corrode Armour: 10% Pierce: 40 |
390 | 1500 | -140% |
Mage Weapons[]
Name | Recipe | Dice Rolled | Die Type | Description | Cost | Value | Base Chance |
---|---|---|---|---|---|---|---|
Burning Book |
1 | D10 | Mana Burn: 5% Max Mana: +10 Spell Dam: +5% |
67.5 | 100 | 50% | |
Staff of Protection |
1 | D10 | Protection: +4 Dodge: +10% Block: +5% Hit Points: +10 |
52.5 | 120 | 45% | |
Ancient Prophecies |
2 | D6 | Life Leech: 10% Max Mana: +15 Spell Dam: +10% Damage: +10% |
67.5 | 150 | 25% | |
Abarax Staff |
2 | D10 | Spell Dam: +15% Mana Drain: 15 Weaken: 10% Improve Scrolls: 10% |
90 | 150 | 25% | |
Priest's Staff |
2 | D10 | Improve Potions: 20% Improve Scrolls: 20% Resist Bonus: 15% Dodge: +10% |
123.75 | 170 | 0% | |
Sorceroarer |
3 | D10 | Spell Dam: +25% Damage: +25% Max Mana: +25 Mana Leech: 10% |
165 | 200 | -20% | |
Magician's Wand |
3 | D10 | Stun Chance: 6% Pierce: 6 Spell Dam: +15% Weaken: 20% |
150 | 220 | -40% | |
Fires of Sidgewell |
2 | D20 | Improve Potions: 25% Improve Scrolls: 25% Burn: 10% Mana Burn: 10% |
195 | 220 | -40% | |
Stunning Staff |
4 | D10 | Stun Chance: 10% Learning: 20% Mana Drain: 15 Hit Chance: +25% |
240 | 500 | -70% | |
Strategies of Timald |
1 | D50 | Max Mana: +50 Hit Points: +50 Improve Potions: 50% Resist Bonus: 40% |
465 | 1200 | -140% |